In this course we’ll dive into Fusion 360, starting with the basics all the way to the advanced modeling techniques.
We’ll start by understanding the interface elements, then we will dive into sketching learning how to create 2d sketches which is essential for 3D
creation later on.
Then we’ll be covering the modeling techniques within Fusion 360, Solid, Patch, T-Spline and Mesh.
We’ll also introduce the render workspace and learn the tools available there.
Once finished with this Core course, you’ll be able to continue you’re journey within Fusion 360 by watching the follow up Extensions.